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Showing posts with label Malice. Show all posts
Showing posts with label Malice. Show all posts

Monday, July 18, 2011

No game today...

Due to a bad case of the munchies, I was fifteen minutes late, and there were no opponents left. It was alright though, since I was feeling very uncomfortable about my list anyway, and I got to watch some great players duke it out instead.

I've gone up against, and beaten, both of them before, but every time I watch one of them play, I learn something new. I know the rules about as well as they do, and I know my units and statistics better than they do, but they constantly pull moves I didn't expect. They seem to have a much easier time combining abilities, and making their armies use every available action to it's full potential

I hope it's just a matter of experience, but in the meantime I'm mentally cataloging every dirty trick they pull for future use. The main source of dirty tricks actually inspired my Mortenebra Light Jack list which has done so well, when he performed backwards slams with Helldivers, and taught me that keeping my caster safe is always priority number one (by killing Mortenebra before I got toll a single dice).

So what did I learn today by watching...
  • Krielstone bearers don't like being seduced by Warwitch Sirens, and moved out of Self Sacrifice range.
  • With so many things causing Terror/Abomination, something will eventually fail if you keep remembering to make him roll those dice. I'm writing "Terror" on the back of every model that has it from now on.
  • Malice may use possession out of activation, which makes free strikes from her a royal pain in the arse.
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Friday, July 8, 2011

Spotlight: Malice

Mrs. Malice is an incredibly popular release. She is a character Helljack, based upon the Reaper, but Malice has increased power and accuracy with it's ranged attack. This is important, because the Reaper was already a great Helljack, and it's only problem was lacking power and accuracy. This is what people see, when they look at Malice, but I feel there's more to her, than simply being a better Reaper.


First of all we have a great set of abilities. The Battlecollege will handle the explanation of individual abilities, but many of them will need further explanation.
  • Ghost Shield; Allows Malice to add a point of ARM for each soul she has.
  • Soul Taker; Allows her to grab souls within 2", and keep three of them.
  • Well of Souls; Allows her to start with one Soul.
This means a bit of added survivability, and the possibility of getting to Khador levels of ARM. It also means, that her primary ability is already primed when the game begins.
  • Possession; When Malice slaps a Warjack with a functional Cortex, and spends a soul, it get's to full advance that Warjack, and make one attack with it. This is the ability most people notice first, because of the obvious synergy with the Withershadow Combine and Dark Industries.
We all know what Malice will be doing if you face a Warmachine list, but what do we do with our nine point lady, if we're fresh out of enemy warjacks, our Combine died, or we're simply playing against a Hordes army?
  • Soul Taker; A Malice with a full complement of Souls and Focus, has a frightening amount of attacks. 
Have your Withershadow Combine grant Malice a re-roll, and have her reel in an enemy. The enemy will be Harpooned, and then clawed in the face up to seven times. This has the potential of doing very large amounts of damage, and applying even a single buff or debuff, takes Malice to "Heavy kill on average dice" territory.
  • Death Claw; It's a Magical claw, and has the Open Fist icon.
While it's very rarely needed, having a Magical Open Fist can really mess things up. It means that incorporeal creatures cannot easily circumvent her, and she has a large base so she takes up a lot of ground. She can also throw things (even incorporeal ones), in case that ever becomes relevant. This is a very versatile Helljack, and getting those three souls makes her a huge threat on the field. You can load up on souls by granting her a few Focus and having her munch on nearby enemy Infantry, which also adds to her ARM, so she has a better chance at surviving the retaliation.
Malice: Dragging
Being able to drag models is great, but being able to do it reliably is fantastic. You don't need to kill that Warbeast, if pulling it away means open season on the enemy caster. You could also grab the enemy caster himself, and remember that a Warlock transfer will not stop the actual drag effect from taking place. Dragging an enemy Warlock away from his transfer targets, or the transfer target away from the Warlock, is also a funny way of getting a kill on a camping lock.
Malice: Support
Nothing; That's the beauty of it. Malice gets along fine on just one Focus. If your caster can't spare a Focus, you can always bring a Warwitch, and solve that particular issue.
Malice: Casters
Everyone. There's not a single Cryx caster, that does not benefit from bringing Malice, either because she does something for them, or they do something for her. Going through every caster would be pointless, but in general.
  • Armor; Anyone with the ability to increase her ARM score.
  • Offense; Anyone with the ability to increase her damage output.
  • Range; Anyone that can increase her threat range.
We all know that Malice is Dark Industries easy mode, but knowing what else she can do, is key to always getting the most out of her. She's a support character, a tank, and a damage dealer all packed in one rather cheap package. What's not to like?

Thursday, July 7, 2011

Malice is a girl...

Our beloved Malice, is the first female Helljack in Cryx.


The Deathjack has humongous claws, the Nightmare has giant claws as well, but Malice has the same size claw as the regular Slayer, and just a few stylish accessories on her Harpoon. This means that Malice does not suffer from Penis envy, and that's a very strong argument.

When a regular Helljack slaps or hits you, he's an offending asshole, and you either beat him up or run away if you can't. When Malice slaps you one, even though it makes you angry, you will go stand in the corner and await further punishment. No man can ever make another man do that.

This is also why no Warcaster claims affinity with Malice, and why she's in no theme forces either, because You don't own me. Malice is a woman...
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