The sad fact is, that Epic Madrak seems to be immune to Scavengers. The Scavenger can put four incredibly potent attacks on a caster, but it takes closer to fifteen of those attacks to clear out the screens and take down Epic Madrak. It didn't help much that I brought a list of things I needed to test, since even though the Pistol Wraiths did surprisingly well, I was fighting an up-hill battle. (Edit: Turns out my opponent was playing it wrong, so it should have been just 4-5 extra hits, instead of 15... might have made a difference)
Finally the game helped me realize, that I need some way to remove Tough from the equation. It's a poor players last refuge to blame the dice, but it's annoying to account for it when planning a round (not to mention that it can really screw you over on assassination runs). So while I was cursing the avalanche of successful tough-rolls today (since they weren't mine), my mind wandered to my shelves at home.
Next time I'm facing a tough infantry horde I will be prepared. General Slaughterborn with Recalibrate & Puppet master, will be my backup plan when the Blood Hag removes their tough, and Admonia takes care of defensive upkeeps. I had to remove a Warwitch Siren to fit them in, but the free upkeep from Admonia should balance the focus issues quite nicely.
Master Necrotech Mortenebra
- Helldiver
- Helldiver
- Scavenger
- Scavenger
- Stalker
- Harrower
- Harrower
Satyxis Blood Witches (Leader and five Grunts)
- Satyxis Blood Hag
The Withershadow Combine
General Gerlak Slaughterborn
Warwitch SirenAt least it's different from all the other Mortenebra armies out there...
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