I really hate reinforcements, but I need to buckle up and deal with it. The first thing I need to do is read the rules, because the first two things I decided to field were illegal: Warcasters, Warlocks, models/units with the Pre-Deployment, Attached, Companion rule or models/unit that cannot begin the game in play cannot be Reinforcements.
I decided to honor the intentions of The Overseer, and came up with a team to get the ball rolling, but sadly it was another dud. I don't know what it is about this complication, but it's causing a disturbance in the force, and every idea I come up with is flawed in some way.
|It's a Bromance, so we can't go around.|
The propositionI'd like you all to suggest viable models/units/teams of reinforcements for a caster of your choice, and explain why you think that particular model/unit/team would do well as reinforcements. I'm looking for suggestions covering both seven and ten point reinforcements, and I will compile the best suggestions for each caster. I would prefer the suggestions be posted as comments, but if all else fails an email to Lamoron.Overseer (@gmail.com) will do (ask for anonymity if needed).
WarcastersThis will be the compilation, with the suggestions and explanations. I hope you'll all consider posting your experiences with specific combinations and Warcasters, so we can all make the best of this silly complication, and use it to pancake unsuspecting opponents instead!
- Witch Coven